Merchant's Guide - Football Event 2025
Let's break down the new items one by one.
Brings either 10 × or an adventure. Since there aren't particularly valuable adventures in the game, this geologist is practically useless.
An excellent building, about 50% more efficient than the standard version, and quite affordable at just 2500 . Highly recommended.
A cultural building that produces boosters:
- A decent booster similar to , but lasts twice as long and can be applied to friends. Useful for those using to farm .
- Increases production by 1500%, but still not enough to make it profitable. costs more than the produced.
- A combat booster reducing enemy accuracy by 50%. I don't use such boosters personally, so can't comment on effectiveness.
The boosters are mediocre and require rare . Without this requirement, the building would be decent, but currently I rate it low. It's also included in a bundle (discussed below), so you might not need to buy it separately.
Saved the best for last. At level 3, it produces chests which have a good chance to drop one of the most sought-after resources - . Each chest opening gives three loot items, meaning you get approximately ~4.35 per chest (see the chest page for details).
Crystals are extremely valuable: used to craft , activate boosters in to increase event resources from explorers, and most importantly - farm through quests from .
This compact 1×1 building fits anywhere on your island. I strongly recommend buying it not just for footballs, but also two additional copies for , as it pays for itself in about 10 months (see my detailed guide
).

Outrageous Jewels Bundle
11700 . A good opportunity to get an extra . The gem purchase option also seems justified.

Aestival Bag
5199 . Worth getting if you need a general or premium status, as it comes with useful storage.

Aestival Box
10799 . Only one truly useful building here - . While you slightly overpay for two less useful buildings, it's worth it.

Aestival Chest
15199 . While the image shows , you actually get - one of the best buildings in game that produces without consuming . This is its first footballs sale - an excellent purchase.
The 22k price seems excessive though. Better wait for anniversary events where you could get two buildings for the same gems. Only consider if you have gem surplus.
A good explorer - buy early to maximize event returns.
Slightly worse than above but still good. Same early purchase advice applies.
Brings event resources. With proper mine management, can yield several hundred resources per event.
Valuable for bringing and . Recommended if you exhaust mines quickly.
Can't comment as I rarely do adventures. If you have info, message me on Discord (link at end).
Produces valuable that are always in demand. Worth it if you can produce and and have space.
I love zone boosters, and this is no exception. Great for high-level mines with . Affordable and removable if space needed.
Not recommended - island space is precious, use more efficient buildings.
The best storage in game, also tradable. Always valuable - even new players can flip it for profit.
Overpriced. Better buy from market if needed.
Too expensive and space-inefficient (4 tiles). Many better water buildings exist.
Only if you urgently need tokens. Otherwise wait for bundle inclusion.
Very expensive, more decorative than functional. Skip if resources are tight.
Pricey but not useless. Won't transform your economy but okay if you have spare footballs.
Fantastic building producing valuable combat boosters and . Essential for fast adventure completion.
Not my style, but theoretically useful for high-casualty adventures.
Best population-per-tile ratio in game. Upgrade costs are high but you can buy now and upgrade later in events.
I ignore these - eventually you'll replace them with skyscrapers, and being untradable makes them sunk cost.
Same issues as tiki storehouse, plus unupgradeable. Skip.
As mentioned, I always buy zone booster buildings.
Excellent upgrade from . Many players still need to replace theirs - easily resellable for profit. Instant buy.
One suffices for me, though adventure-focused players might need more to handle accumulation. Can also produce for sale if you have titanium surplus.
Only useful for beginners - soon you'll fill your island with license-free buildings.
Valuable booster many players need. Even if price seems high, you can resell at profit.